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Wednesday, July 2, 2008

Soulcalibur XBLA

Soulcalibur has been re-released for the X-Box 360. Instead of downloading, spending space points and hound my cousin to step away UEFA 2008, I decide to reminisce. Back in the day, this is still relevant, day one console buyers had a to have a go to game at release. For the Sega Dreamcast it came as Namco's blade fighter, Soulcalibur.

Namco's lesser known Souledge (Soulblade in NA) looked and at times played like a Virtual Fighter. Soulcalibur branched away from those roots by included a free run allowing the player to go any eight ways by holding the joystick in any direction.

Combos were easy to learn, and with leniency on the buffering of moves, any casual could pull crazy combos on gaming veterans. Soulcalibur became the game to play when showing off your imported Dreamcast or whooping your cousin who lived and died by Virtual Fighter.

Widely considered to be the Dreamcast's killer app, as also receiving perfect scores from Famitsu, IGN and Gamespot. The release will pull your strings on nostalgia at best, but for new xbox live players, they may fill cheated and disappointed without any 2008 gaming make overs of online vs mode, wide screen hi res 720p(black bars with the 4:3 ratio). The original should of been included on the upcoming Soulcalibur 4.
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