There is no save function for half played matches. With consumers age expanding, having a shorter and shorter play sessions, the ability not to save a match in progress is video-game blasphemy.
I have played Madden since the Sega Genesis, where my older cousins played each match for quarters. I am not the greatest one on one players, but I enjoy the franchise mode of comp stomp with my fantasy draft of stars.
The problem, as I grow older in age, I have less time to play and progress. In the past week, I had to quit three games in Franchise mode, Raiders v Seahawks, because either; my two dogs daily walk, time with my significant other and gym. In general, life would interrupt all of my Raider games (yes I roll Silver and Black.)
The only solutions was to either leave my PS3 on or have the ability to save a match mid-way. Leaving the PS3 on, as it hums like a gatling gun, provided to be useless, as the playstation is dedicated to be the entertainment provider of the household. Movies became unplayable, background downloading in limbo, as my PS3 became dedicated to saving a half finished game.
The functionality of saving a match is really a common cornerstone video-games. PC gaming has had the feature for years, from first person shooters, RPGs and Real Time Strategy games. Why does Sports games have to be behind the curve? Espcially in sport games like Football and Baseball, where the clock stops on certain plays or the game ends until there is a winner. My Madden games were lasting 40 minutes or longer, whereas FIFA matches last eight to ten minutes! The discrpency betweem games are huge.
So life continues to get in the way of my Madden matches, as Raiders v Seahawks has became a never ending nightmare of replays, and try again. For EA Sports, it is a feature worth implementing, as your audiences continues to grow. That, or suffer sleeping on the couch with on eye open on the lookout of a disgruntled wife for the rest of my adult life. How do you think I managed to get to week four in pre-season?
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