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Showing posts with label PC. Show all posts
Showing posts with label PC. Show all posts

Saturday, December 6, 2008

Burnout Paradise Ultimate Box PC February 09 Release

"Just when I thought I was out, THEY PULL ME BACK IN!"


EA and Criterion have announced the release date of Burnout Paradise for the PC arriving in February 09.  EA has a checkered past with DRM issues, Crysis Warhead, Dead Space, Red Alert 3 and Spore.  Criterion's Alex Ward once claimed they will never do PC games and its overclockign shenanigans.  With Burnout PC, they seem to be moving away from DRM.


With Burnout Paradise, EA and Criterion will be distributing the a trial version for free, with a limited time demo all of Paradise City has to offer (download and dvd disc).  To purchase the full content, EA and Criterion have attached an ingame store, with a few clicks the trial version unlocks to the full retail game.  Details are limited, as the ingame store will be fully revealed in an upcoming CrashTV Episode. 



Are PC gamers going to be pulled into Burnout Paradise, a year after its console release?  Has EA learn its on how to properly handle consumers and DRM? 








Thursday, July 10, 2008

Team Fortress 2; Heavy Weapons Pack

At the Team Fortress 2 blog, Valve has opened their pandoras box when it comes to creating the new weapon class packs. The Medic and Pyro both received boosts, which makes them more viable in offesnsive and defensive situations. Next up, is the Heavy Class, which is a considered a defensive class, with Valve asking what one can add to the class without unbalancing the game. What can the heavy use, without entroaching on other class abilities?

I came up with three weapons.
1. Brass knuckles, critical hits when hit from behind or side.
2. Saw Off Shotgun, bullets have a spray shot effect.
3. Minigun with nuclear bullets, have an effect of bouncing incoming enemies back, no crits.



An added weapon to included the already upgraded ones, would be a riot shield. This will enable the heavy to push forward and give cover to teammates. The riot shield witll asorb damage buil can detoriate over time. So a charge field can be implemented or can only be used once during a life.

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