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Showing posts with label Eletronic Arts. Show all posts
Showing posts with label Eletronic Arts. Show all posts

Wednesday, June 3, 2009

Where's my SOUL; Rock Band and Guitar Hero franchise off a step

When it comes music, the industry itself has been always driven either by good marketing or creative hustle.


Why has MTV Games/EA/Harmonix and Activision/Neversoft failed, once again, to address Soul Music and Latin American Music in their marquee franchises of Rock Band and Guitar Hero at E3?


Sony's Singstar has included a strong multicultural lineup in their song selections, do to SCEE being part of multilingual market, but when it comes to American publishers and developers they have failed to properly capture the other popular music genres.


Soul Music, R&B, Hip Hop, Mariachi, Banda, Cumbia, Rock en Espanol are huge music genres, with multimillion selling artists and albums, but Rock Band and Guitar Hero have included very little amount of songs in to their respective franchises.


The Music Game genre is growing, DJ Hero, Scratch and The Beatles, were recently announced at the videogame tradeshow E3, but there is still an absence.


Nintendo, please make a James Brown Wii Balance Board game. Thank you.



Monday, June 1, 2009

Left 4 Dead 2, Valve and the Tale of Two IPs


Earlier today at Microsoft's E3 Press Conference, Valve announced the sequel to their co-op zombie shooter, Left 4 Dead 2. PC Gamer has the exclusive print story and more details are bound to be announced at the EA Conference.

Valve has changed the way the way they support their IP's with the announcement of the sequel to Left 4 Dead.

I would say so, especially after the latest release of content to the popular online shooter, Team Fortress 2. Valve has released weapon add ons to almost every class, maps and even three new modes. With Left 4 Dead also received free content, the Survivor pack added two full campaigns of "Death Toll" and "Dead Air" for versus mode, as well as the survival game mode, where the survivors try to fight through endless waves of zombies. Why does the Left Four Dead 2 content, a year later of its' release,not added to the existing L4D?

The tale for Team Fortress 2, released in Nov 07, was a bit different, originally included in the Orange Box (Steam and retail) and later packaged as a solo sku, the free content received has trickled out of Valve for two years. If you add up all the content, Team Fortress 3 with updated visuals, could of been printed and released. Why do Left 4 Dead owners get the shaft, and also PC players who are accustomed to the free content of Valve, now have to pony up and pay for content that would been free? Considering one of the glaring issues reviewers and critics had for L4D as being too short.

How great will the backlash be?


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